#ifndef CUDAACCELERATION_H
#define CUDAACCELERATION_H

#include <cuda.h>
#include <cuda_runtime.h>

typedef struct {
	float3 coordinate;
	unsigned char r;
	unsigned char g;
	unsigned char b;
} PointRGB;

void launchDownsampleGPU(float* in, float* out0, int width, int height);

#endif